// ========================================================================= //

// includes
#include "stdio.h"
#include "stdlib.h"
#include "time.h"
#include "string.h"
#include "limits.h"
#include "float.h"



#define JOTAI_NUM_RANDS_ 25

const unsigned rand_primes[JOTAI_NUM_RANDS_] = {179, 103, 479, 647, 229, 37, 271, 557, 263, 607, 18743, 50359, 21929, 48757, 98179, 12907, 52937, 64579, 49957, 52567, 507163, 149939, 412157, 680861, 757751};

int next_i() {
  int counter = 0;
  return rand_primes[(++counter)%JOTAI_NUM_RANDS_];
}

float next_f() {
  int counter = 0;
  return rand_primes[(++counter)%JOTAI_NUM_RANDS_] / 757751.0F;
} 


// Usage menu
void usage() {
    printf("%s", "Usage:\n\
    prog [ARGS]\n\
\nARGS:\n\
       0            empty\n\
\n\
");

}


// ------------------------------------------------------------------------- //

#define NULL ((void*)0)
typedef unsigned long size_t;  // Customize by platform.
typedef long intptr_t; typedef unsigned long uintptr_t;
typedef long scalar_t__;  // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */
typedef  struct TYPE_2__   TYPE_1__ ;

/* Type definitions */
typedef  scalar_t__ u8 ;
struct uvc_entity {unsigned int ncontrols; struct uvc_control* controls; } ;
struct TYPE_2__ {scalar_t__ selector; } ;
struct uvc_control {TYPE_1__ info; } ;

/* Variables and functions */

__attribute__((used)) static struct uvc_control *uvc_event_entity_find_ctrl(struct uvc_entity *entity,
						      u8 selector)
{
	struct uvc_control *ctrl;
	unsigned int i;

	for (i = 0, ctrl = entity->controls; i < entity->ncontrols; i++, ctrl++)
		if (ctrl->info.selector == selector)
			return ctrl;

	return NULL;
}

// ------------------------------------------------------------------------- //

int main(int argc, char *argv[]) {

    if (argc != 2) {
        usage();
        return 1;
    }

    int opt = atoi(argv[1]);
    switch(opt) {


    // empty
    case 0:
    {
          // static_instructions_O0 : 22
          // dynamic_instructions_O0 : 22
          // ------------------------------- 
          // static_instructions_O1 : 11
          // dynamic_instructions_O1 : 11
          // ------------------------------- 
          // static_instructions_O2 : 11
          // dynamic_instructions_O2 : 11
          // ------------------------------- 
          // static_instructions_O3 : 11
          // dynamic_instructions_O3 : 11
          // ------------------------------- 
          // static_instructions_Ofast : 11
          // dynamic_instructions_Ofast : 11
          // ------------------------------- 
          // static_instructions_Os : 11
          // dynamic_instructions_Os : 11
          // ------------------------------- 
          // static_instructions_Oz : 10
          // dynamic_instructions_Oz : 10
          // ------------------------------- 

          long selector = ((-2 * (next_i()%2)) + 1) * next_i();
        
          int _len_entity0 = 1;
          struct uvc_entity * entity = (struct uvc_entity *) malloc(_len_entity0*sizeof(struct uvc_entity));
          for(int _i0 = 0; _i0 < _len_entity0; _i0++) {
              entity[_i0].ncontrols = ((-2 * (next_i()%2)) + 1) * next_i();
          int _len_entity__i0__controls0 = 1;
          entity[_i0].controls = (struct uvc_control *) malloc(_len_entity__i0__controls0*sizeof(struct uvc_control));
          for(int _j0 = 0; _j0 < _len_entity__i0__controls0; _j0++) {
              entity[_i0].controls->info.selector = ((-2 * (next_i()%2)) + 1) * next_i();
        
        
          }
        
          }
        
          struct uvc_control * benchRet = uvc_event_entity_find_ctrl(entity,selector);
          for(int _aux = 0; _aux < _len_entity0; _aux++) {
          free(entity[_aux].controls);
          }
          free(entity);
        
        break;
    }

    default:
        usage();
        break;

    }

    return 0;
}
